LEGION

Hyper Battlefield

A Legion-vs-Legion battle fought across a shared tile map — the "salt field". Capture bases, resource nodes and cores for points, hold ground against rival Legions, and split the weekly and monthly rewards that feed your Mothership's training.

Legion · Territory Battle
Internal: salt_fieldCadence: Weekly + Monthly battlesFeeds: Mothership training

Hyper Battlefield drops two or more Legions onto a shared tile map of 672 tiles. Tiles hold capturable buildings — your Legion base, resource nodes of three sizes, energy nodes, and a high-value central core — each worth points when you hold it and defended by NPC guards that must be broken first. You march units across the grid, seize buildings, and rack up points; the Legion with the most at the buzzer wins the round.

The map

Of the 672 tiles, most are plain ground and a slice hold capturable structures. The board is scored by points, so the core and large resource nodes are the real objectives:

Capturable buildings

Six building types sit on the map. Each has an HP pool you grind through to take it and a point value you earn while holding it — the central core is worth 15, five times a small resource node:

Weekly & monthly rewards

The mode runs both a weekly battle and a larger monthly battle, each paying Legion (shared) and personal reward tracks. Its signature payout is the Land Training and Maritime Training materials — the items that level your Mothership's training lines are sourced almost entirely here.

Hyper Battlefield is the main faucet for Mothership Land/Maritime Training mats (Land Training I–II, Maritime Training I–IV). If your Mothership training is stalled, this is the mode gating it. It's a Legion feature — you need a Legion to field a team.
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